#12
Breakout × Missile Command
DEBRIS
Every brick you break falls on the six cities you are defending — and it falls straight down, so the wall is a map of them: the column standing over a city is the column that will kill it, and the two either side are free. Choosing where to attack is choosing who to bomb. The cities are also your batteries, so the sky gets harder to hold exactly as you lose the ground under it, and the paddle has two jobs and one body.